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Unity Certified Associate Test Prep questions with correct answers
Typology: Exams
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Concept Art - Correct Answer-It provides a unifying point for art direction. At a game studio, this person is responsible for ensuring the overall look and feel is consistent. - Correct Answer-Art Director This game type often features mechanics such as card games, board games, simple arcade-style games, and puzzles: - Correct Answer-Casual Games Score accumulation, attacking, and player health is examples of: - Correct Answer- Game Mechanics Possible release of information about work at the studio is often governed by this kind of legal contract: - Correct Answer-Non-Disclosure Agreement Which window in the Unity Editor allows you to view, sort, and organize all of the assets for the game? - Correct Answer-Project Window The Project Window allows you to: - Correct Answer-Modify the file structure of assets To reconfigure the Unity Editor user interface: - Correct Answer-Drag windows by their tabs into new locations Which window allows parenting of GameObjects? - Correct Answer-Hierarchy
Which tool allows you to manually slice an image into multiple sprites? - Correct Answer-The Sprite Editor Unity can import this transfer file format for models having meshes, bones, skin weights, and animation. - Correct Answer-FBX A Prefab in the Unity Editor is: - Correct Answer-An asset type that stores a GameObject with components and properties Saving a scene saves: - Correct Answer-The current placement of objects in the scene and Hierarchy Which of the following statements best differentiates a Quad from a Plane? - Correct Answer-The Quad is double-sided The breadcrumb trail in the Project Window shows: - Correct Answer-The file path of the selected asset The Project Window toolbar allows searching of assets by: - Correct Answer-Label and Type The script type is supported in Unity: - Correct Answer-C# Acceptable formats for audio are: - Correct Answer-AIFF, MP3, WAV, and Ogg Modifying the organization of assets is done in the: - Correct Answer-Project Window
Changing the intensity of a light adjusts: - Correct Answer-Brightness The light type emits in a cone, with the light spreading out as it gets farther from the source: - Correct Answer-Spot This shadow type casts shadows that approximate the natural fuzziness of real shadows due to emission area size and the bouncing of light: - Correct Answer- Soft On a Light Component, a Culling Mask: - Correct Answer-Determines which layers are affected by the light What type of light is the default light in the scene? - Correct Answer-Directional Lightmaps: - Correct Answer-Store lighting data that has been pre-calculated To darken the ambient occlusion in baked lighting: - Correct Answer-Increase the Ambient Occlusion amount Which kind of file do Lightmaps use to store data? - Correct Answer-EXR Light Probes are used to: - Correct Answer-Sample baked lighting at specific points in a scene Selecting Generate Lightmap UV's in the Import Settings of a model: - Correct Answer-Creates an additional set of UV coordinates for Lightmap data
This view in the Animation Window allows multiple objects' keys to be shown on horizontal tracks: - Correct Answer-Dope Sheet Animations are stores in the Unity project as: - Correct Answer-Animation Clips The play controls shown in red indicate the Unity Editor is in this Mode: - Correct Answer-Animation Record This view in the Animation Window shows animations as graphs: - Correct Answer-Curve Editor To create an Animator Controller: - Correct Answer-Right-click in the Project window and choose Create > Animator Controller One way to apply an Animator Controller to a GameObject is: - Correct Answer- Drag from the Project window onto the GameObject in the Inspector Animation Controllers allow you to: - Correct Answer-Arrange and maintain a set of animations for a GameObject Define the role of Any State: - Correct Answer-A state that allows transitions from any other state The default transition is based on: - Correct Answer-Exit Time Which of the following sequences best describes how you would create a new transition: - Correct Answer-Right-click on a state and choose Make Transition
Which of the following sequences best describes how you would create an Animator component on an object? - Correct Answer-Click on the Add Components button and choose Miscellaneous > Animator The Awake method is called when: - Correct Answer-A script is loaded In order to define new virtual input axes, you need to configure the key mapping in the: - Correct Answer-Input Manager Score accumulation, attacking, and player health are examples of what? - Correct Answer-Game Mechanics Which method does not return a value? - Correct Answer-void Start() When enabled, which Collider properly allows GameObjects to pass through the Collider? - Correct Answer-Is Trigger In game design, non-player characters are: - Correct Answer-Computer-controlled Besides Exit Time, transition conditions can be driven by: - Correct Answer- Parameters A floating-point variable is distinguished by what letter immediately following the number? - Correct Answer-f Dragging an Animator Controller onto a GameObject in the Inspector crates an: a) Animator component
b) Instanced Prefab nest c) Animation clip instance d) Animation component - Correct Answer-Animator component Which Emit From option allows particles to originate from anywhere within the emitter geometry? - Correct Answer-Volume In a particle system of smoke, which property is used to change from dense black to semi-transparent gray, and finally white? - Correct Answer-Color Over Lifetime Circle, Edge, Box, and Cone are examples of: - Correct Answer-Emitter Shapes The Shape section of a particle system defines the geometry of the: - Correct Answer-Emitter To create an effect showing multiple particles spawning from the originals, you would use a: - Correct Answer-Sub-emitter To modify the volume of an audio clip, the clip must be applied to: - Correct Answer-An audio source component Which option begins playing the sound as soon as the GameObject loads? - Correct Answer-Play On Awake To make a sound play over and over, which of the following needs to be checked?
--- Player(Audio Source) o - Correct Answer-AudioSource.Play Some of the available options for the Transition property of a button are: - Correct Answer-Sprite Swap and Color Tint Which component allows the canvas to resize with a display? - Correct Answer- Canvas Scaler Which identifier is used to link the project data feed Unity Analytics? - Correct Answer-Project ID An image for an image component must be imported as this type: - Correct Answer-Sprite In order to utilize Unity Cloud Build, your project must be synced to: - Correct Answer-A source control repository Differentiate between Rewarded and Simple Ads: - Correct Answer-Rewarded Ads cannot be skipped by default Android, web, and iOS are some of the supported platforms for: - Correct Answer- Performance Monitoring