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Development Environment - Embedded System Design - Lecture Slides, Slides of Computer Science

These are the Lecture Slides of Embedded System Design which includes Hardware Design, Elevator Controller, Simple Elevator Controller, Try Capturing, Unit Control, Request Resolver, Sequential Program Model, Partial English Description, System Interface etc. Key important points are: Development Environment , Processor, Programs, Target Processor, Compilers, Cross Compiler, Assemblers, Linkers, Debuggers, Profilers

Typology: Slides

2012/2013

Uploaded on 03/22/2013

dhritiman
dhritiman 🇮🇳

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4-Development Environment
Development processor
The processor on which we write and debug our
programs
Usually a PC
Target processor
The processor that the program will run on in our
embedded system
Often different from the development processor
1
Development processor Target processor
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4-Development Environment

• Development processor

– The processor on which we write and debug our

programs

• Usually a PC

• Target processor

– The processor that the program will run on in our

embedded system

• Often different from the development processor

Development processor Target processor

Development Environment

• Compilers

– Cross compiler

• Runs on one

processor, but

generates code

for another

• Assemblers

• Linkers

• Debuggers

• Profilers

Compiler

Linker

C File C File^ Asm.

File

Binary

File

Binary

File

Binary

File

Exec.

File

Assemble

r

Library

Implementation Phase

Debugger

Profiler

Verification Phase

Instruction Set Simulator For A Simple

Processor

#include <stdio.h>

typedef struct { unsigned char first_byte, second_byte; } instruction;

instruction program[1024]; //instruction memory unsigned char memory[256]; //data memory

int run_program(int num_bytes) {

int pc = -1; unsigned char reg[16], fb, sb;

while( ++pc < (num_bytes / 2) ) { fb = program[pc].first_byte; sb = program[pc].second_byte; switch( fb >> 4 ) { case 0: reg[fb & 0x0f] = memory[sb]; break; case 1: memory[sb] = reg[fb & 0x0f]; break; case 2: memory[reg[fb & 0x0f]] = reg[sb >> 4]; break; case 3: reg[fb & 0x0f] = sb; break; case 4: reg[fb & 0x0f] += reg[sb >> 4]; break; case 5: reg[fb & 0x0f] -= reg[sb >> 4]; break; case 6: pc += sb; break; default: return – 1;

return 0; }

int main(int argc, char *argv[]) {

FILE* ifs;

If( argc != 2 || (ifs = fopen(argv[1], “rb”) == NULL ) { return – 1; } if (run_program(fread(ifs,program, sizeof(program)) == 0) { print_memory_contents(); return(0); } else return(-1); }

Testing and Debugging

  • ISS
    • Gives us control over time – set breakpoints, look at register values, set values, step-by-step execution, ...
    • But, doesn’t interact with real environment
  • Download to board
    • Use device programmer
    • Runs in real environment, but not controllable
  • Compromise: emulator
    • Runs in real environment, at speed or near
    • Supports some controllability from the PC

Implementation

Phase

Implementation

Phase

Verification

Phase

Verification Phase

Emulator

Debugger

/ ISS

Programmer

Development processor

(a) (b)

External tools

Example of File Menu

Startup Dialog..

Project created from template

• Examine/ modify

created source

codes.

Change Full chip simulation to

HCS12 Serial Monitor

If needed, setup the port to COM1,

and set Derivative to

MC9S12DG256B

True time Simulator & Real time

Debugger tool will start

• Ready to

debug the

program (single

step)